2025 Season - Reefscape
2024 Season - Crescendo
Siren
Crescendo’s theme is centered around music. Two alliances of three teams each compete to collect rings called Notes from the Source and shoot them into a goal called the Speaker. They can also score in the Amp, which can help them earn Amplification and Coopertition bonuses during the match.
Bermuda
Bermuda was our 2024 offseason robot that competed at Chezy Champs, Battle at the Border, Tidal Tumble and Beach Blitz.
2023 Season - Charged Up
Trident
This game’s theme revolves around energy and sustainable development. This game is split into two alliances of three teams each in their Communities. Each community contains a grid where robots place Cones and Cubes on. The objective is to score the most points by placing the most game-pieces on each grid. Towards the end of the game, robots climb onto a Charging Station and have to balance to earn additional points.
2022 Season - Rapid React
Hermit
This game’s theme revolves around transportation. The game is split up into two alliances of three teams where each alliance has to score points by collecting and shooting inflatable balls known as Cargo into the upper and lower goals called Hubs. At the end of the match, robots climb within their Hangers.
2021 Season - Infinite Recharge at Home
Nes
Due to the COVID pandemic FIRST developed an at home set of challenges. Our bot Nes competed in a number of challenges recorded on video and ranked us 18th in the world for the season.
2020 Season - Infinite Recharge
Nessie
The game centers around a futuristic city theme involving two alliances consisting of three teams each competing to perform various tasks, including shooting foam balls known as Power Cells into high and low goals to activate a Shield Generator, manipulating a Control Panel to activate this shield, and returning to the Shield Generator to park or climb at the end of the match. The objective is to energize and activate the shiel…
Kraken
The game centers around an outer space theme involving two alliances consisting of three teams each competing to place poly-carbonate hatch panels and orange rubber balls or “cargo” on rockets and cargo ships before returning to their HAB platform to climb at the end of the match.
Leviathan
The game has a retro 8-bit theme and teams are required to place milk crates, or “power cubes”, on large balancing scales to tip the scale and gain ownership. Alliances can also trade power cubes for power ups, giving them a temporary advantage in a match. At the end of the match, robots can climb the tower attached to the center balancing scale using a rung attached to the tower, giving them additional points.
Sue Nami
The game has a steampunk theme and teams are required to shoot wiffle balls which represent fuel into a simulated boiler which transfers the generated steam into an airship in the middle of the field. Each alliance has one airship, which they pressurize with steam from the boiler and load with plastic gears from the field. At the end of the match, robots can climb and hang on team-supplied ropes (or standard ropes supplied by FIRS…
Poseidon
The game was played by two alliances of up to three teams each, and involves breaching the opponents’ defenses, known as outer work as well as capturing their tower by first firing “boulders” (small foam balls) at it, and then surrounding or scaling the tower using a singular rung on the tower wall. Points were scored by crossing elements of the tower’s outer works, shooting boulders into the opposing tower’s five goals in order…